Or at least we found other things about which to bicker.Īnd then Aventurine decided to disturb the peace by announcing… something. Then things settled down and most people went back to not giving a damn about Darkfall. (Though neither of them knew the true powerhouse of content.) SynCaine face off over what counts as content when SynCaine declared that Darkfall had added more content in its first year than WoW had added in its first five. Some of the things complained about were listed as features by Aventurine.Īnd then there was yet another Tobold vs. Then there was conflict about the mechanics of actually playing the game, which did not adhere to some of the past principles of MMO convenience.
There was the great EuroGamer 2/10 review scandal, which gave SynCaine meat for a week’s worth of posts, plus an ongoing metaphor for crappy reviews, though I thought that the whole thing was a false flag operation to build community. It went live in Europe in February of 2009 and in North America in July of 2009, which opened up a whole new can of blog posts. Of course, I never actually did that, because I never actually played the game, but I am going to guess somebody did. The game promised a long list of features, which I copied into a blog post as a reminder to check against what was actually available at launch. The development history of the game has its own long section in the Wikipedia article. The game stayed in development, only starting to show signs of launching back in 2008, by which point there were plenty of people who viewed the game as vaporware, never destined to see the light of day. And Duke Nukem Forever was only approaching its fifth year of not being available yet. I was still playing EverQuest, which was on its second expansion (count now: 14), on my 400 MHz Pentium II system with a hot TNT2 based video card, having finally ditched the 3Dfx Voodoo2 configuration. …in August 2001 Dark Age of Camelot was readying for release. The game was initially announced back in August of 2001, a time frame I put into perspective this way back in 2008: The story of Darkfall is a saga unto itself.